Offensive Building Character

Character

Output

Strong

Maximum HP 0.15

Fast

Attack speed 0.05

Economical

Sustained damage -0.15

Efficient

Battle time -0.5

Archer

Damage to flying unit 0.1

Blaster

Damage to construction unit 0.1

Martial artist

Damage to land unit 0.1

Combat expert

All injuries 0.03

Strong archer

Maximum HP0.075 + damage to flying unit0.08

Fast archer

Attack speed0.025 + damage to flying unit0.08

Economical archer

Sustained damage-0.1 + damage to flying unit0.08

Efficient archer

Battle time -0.2 + damage to flying unit 0.08

Strong blaster

Maximum HP 0.075 + damage to construction unit 0.08

Fast blaster

Attack speed 0.025 + damage to construction unit 0.08

Economical blaster

Sustained Ddamage -0.1 + damage to construction unit 0.08

Efficient blaster

Battle time -0.2 + damage to construction unit 0.08

Strong martial artist

Maximum HP 0.075 + damage to land unit 0.08

Fast martial artist

Attack speed 0.025 + damage to land unit 0.08

Economical martial artist

Sustained damage -0.1 + damage to land unit 0.08

Efficient martial artist

Battle time -0.2 + damage to land unit 0.08

Strong combat expert

Maximum HP 0.075 + all injuries 0.015

Fast combat expert

Attack speed 0.025 + all injuries 0.015

Economical combat expert

Sustained damage -0.1 + all injuries 0.015

Efficient combat expert

Battle time -0.2 + all injuries 0.015

Strong acrophobia

Maximum HP 0.2 + damage to flying unit -0.1

Fast acrophobia

Attack speed 0.075 + damage to flying unit -0.1

Economical acrophobia

Sustained damage -0.2 + damage to flying unit -0.1

Efficient acrophobia

Battle time-0.75 + damage to flying unit-0.1

Strong warrior

Maximum HP 0.2 + damage to construction unit -0.1

Fast warrior

Attack speed 0.075 + damage to construction unit -0.1

Economical warrior

Sustained damage -0.2 + damage to construction unit -0.1

Efficient warrior

Battle time -0.75 + damage to construction unit -0.1

Strong hyperopia

Maximum HP 0.2 + damage to land unit-0.1

Fast hyperopia

Attack speed 0.075 + damage to land unit -0.1

Economical hyperopia

Sustained damage -0.2 + damage to land unit- 0.1

Efficient hyperopia

Battle time-0.75 + damage to land unit-0.1

Weak combat expert

Maximum HP -0.05 + all injuries 0.05

Obtuse combat expert

Attack speed -0.05 + all injuries 0.05

Slow combat expert

Sustained damage 0.1 + all injuries 0.05

Inefficient combat expert

Battle time 0.2 + all injuries 0.05

Strong juvenile

Maximum HP 0.2

Fast juvenile

Attack speed 0.075

Economical juvenile

Sustained damage -0.2

Efficient juvenile

Battle time -0.75

Young archer

Damage to flying unit0.15

Young blaster

Damage to construction unit 0.15

Young martial artist

Damage to land unit 0.15

Young combat expert

All injuries 0.05

Strong retaliator

Maximum HP 0.2

Fast retaliator

Attack speed 0.075

Economical retaliator

Sustained damage -0.2

Efficient retaliator

Battle time -0.75

Counterattack archer

Damage to flying unit0.15

Counterattack blaster

Damage to construction unit 0.15

Counterattack martial artist

Damage to land unit 0.15

Counterattack combat expert

All injuries 0.05

Strong aged

Maximum HP 0.2

Fast aged

Attack speed 0.075

Economical aged

Sustained damage-0.2

Efficient aged

Battle time -0.75

Old archer

Damage to flying unit 0.15

Old blaster

Damage to construction unit 0.15

Old martial artist

Damage to land unit 0.15

Old combat expert

All injuries 0.05

Strong attacker

Maximum HP 0.2

Fast attacker

Attack speed 0.075

Economical attacker

Sustained damage -0.2

Efficient l attacker

Battle time-0.75

Offensive archer

Damage to flying unit 0.15

Offensive blaster

Damage to construction unit 0.15

Offensive martial artist

Damage to land unit 0.15

Offensive combat expert

All injuries 0.05

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